Serval is a project that wants to enable mobile phones to work no matter what. They have built mesh technology to let mobiles make voice calls as well as share data and have an app available on Android to use this technology. This is a technology that Thali could potentially really leverage. In the first section below I give a quick walk through of Serval. In the next section I compare and contrast Serval and Thali’s ways of solving similar problems. Then I conclude that hopefully we can reach a point where Thali just runs on top of Serval.Continue reading Serval and Thali
Thali, San Francisco and Emergency Response/Recovery
I went to SF to meet with folks from the city of SF to discuss how we could use Thali to help improve recovery after a major earthquake. The meeting was both productive and eye opening. Our next steps are to put together a proof of concept to hopefully use in a live trial later this year. Below is an explanation of the who, the what, the why and most interesting as a geek, the how. Technologies and emergencies don’t necessarily mix so we have to think hard about how to make things better, not worse.Continue reading Thali, San Francisco and Emergency Response/Recovery
Why would anyone want to write a phone app that embeds Node.js?
A big part of the Thali Project is running Node.js directly on “edge devices” like embedded hardware, phones, tablets, laptops, etc. I recently got asked why anyone would want to do this. My short answer is - P2P.Continue reading Why would anyone want to write a phone app that embeds Node.js?
node-gyp and node.js on mobile platforms
As I’ve previously discussed I want to get node.js running on Android, iOS and WinRT. But to make that happen we need to understand the node.js ecosystem and that includes native add-ons and node-gyp. So I created a node package, node-gyp-counter, to heuristically determine how frequent node-gyp usage is in the node.js world. If my numbers are right then less than 2% of downloads of packages in 4/2016 involved node-gyp in any way. Of that 2%, just 10 packages account for 76% of node-gyp root package downloads and only 5 of those are relevant to mobile.
[Updated with figures from 5/24/2016]
What is the Peer to Peer Web? WebRTC, the browser and Thali
Twice in the last week or so I’ve had people ask me about using WebRTC with Thali. I’ve already addressed WebRTC and Thali here. But recently Dominique Legault pointed me at a very cool project, freedom.js, that both explains why people keep bringing up WebRTC and helps us to really understand the question of - what is a peer to peer web and why does WebRTC in the browser not create it?Continue reading What is the Peer to Peer Web? WebRTC, the browser and Thali
A survey of options for applications that want to embed Node.js
Node doesn’t really have an application model in the normal sense since Node sees itself as a server technology. But as Electron, NWJS, JXcore and JXcore-Cordova have shown there is a real need for Node based applications, both on desktop and mobile. This article is intended mostly as a primer to explore some of the issues anyone wanting to jump into building applications that embed Node.js need to think about. [Note: Updated on 4/18/2017 to add Termux, thanks to Jean-Jacques Debray for pointing it out.]Continue reading A survey of options for applications that want to embed Node.js
How Google can fix the Marshmallow MAC Mess and enable P2P apps
Google in Android release Marshmallow prevents applications from seeing their device’s local Bluetooth or WiFi MAC addresses. This puts a big roadblock in front of peer to peer apps. There is a really obvious solution which I suspect Google has thought about, so now the question is - why haven’t they implemented it? Does anyone have a contact at Google I can talk to about this?Continue reading How Google can fix the Marshmallow MAC Mess and enable P2P apps
Can Thali’s local P2P capability survive Android Marshmallow?
Starting with Android Marshmallow (see here) it is no longer supposed to be possible for programs running on Android to see the local device’s Wi-Fi or Bluetooth MAC address. This is a major problem for Thali because we depend on retrieving the Bluetooth address and then advertising it over BLE. A peer device then connects using the Bluetooth MAC retrieved over BLE with an insecure RFCOMM connection and then they authenticate/encrypt the connection at the application layer. But now this method won’t work because as of Marshmallow we aren’t supposed to be able to get the Bluetooth MAC address. Below I explore the various avenues we are investigating to try and deal with this change. But if anyone knows anyone at Google we can talk to about this that would be really helpful.Continue reading Can Thali’s local P2P capability survive Android Marshmallow?
Identity Exchange Specification for Thali
We previously outlined the basic protocol exchange for identity exchange for Thali here. But implementing this protocol requires dealing with a lot of details. The purpose of this specification is to capture those protocol issues. This is not intended as a proper protocol specification. It is makes a number of assumptions that are unique to our implementation environment. Eventually, for interoperability purposes, we will need to generalize this spec, but not today.Continue reading Identity Exchange Specification for Thali
Thali Story 0 – The lights are officially on!
Thali’s mission is to create an open source/open standard peer to peer web. This means both local peer to peer (e.g. you and I are standing next to each other, can our devices talk directly even if there is no Internet?) as well as remote peer to peer (e.g. you and I are both on the Internet but aren’t near each other). We have outlined a series of stories (or milestones or sprints or whatever your favorite term is) that lead us where we want to go. Today we released story 0 which contains almost all of the core technologies we need to make Thali fly! There is a ton of work to do but at least now we have a foundation to stand on.Continue reading Thali Story 0 – The lights are officially on!